TMI: More typechecker refactoring
Feb. 25th, 2013 08:12 pm
failures:
[run-pass] /Users/tchevalier/rust3/src/test/run-pass/unreachable-code-1.rs
[run-pass] /Users/tchevalier/rust3/src/test/run-pass/unreachable-code.rs
[run-pass] /Users/tchevalier/rust3/src/test/run-pass/weird-exprs.rs
There was something satisfying about that. Little weird-exprs tests doing their job.
As for why the unreachable-code tests failed: trans (the part of rustc that translates Rust to LLVM) tries to use type information to avoid generating code for unreachable Rust expressions. This is all pretty ad hoc, but since we have the _|_ type in the type system, why not use it?
The expression in this case looks like return + 1. In the old typechecker, if you looked up the type for this instance of 1, it would have been int or uint. But return always returns and arguments to + in Rust are always evaluated left to right, so we know that the 1 is unreachable here. So the new typechecker says 1 has type _|_ in this context.
That caused the code to translate int literals to complain, since it's not expecting an int to have type _|_. Why would anyone write code like this, you ask? They probably wouldn't, but macros could.)
So I'll just make trans more consistent in when it avoids generating code for unreachable expressions. Arguably it might be better to make trans not approximate what code is unreachable and just treat _|_-typed things as if they are reachable and generate code for them, but that's a change for another day.
(no subject)
Date: 2013-02-27 01:06 am (UTC)Hmm, I think you're right about that, though I need to think about it more. And that would be too bad, since what you're describing about derived forms is exactly one of the sorts of things I'd like to use refinements for in the Rust compiler. More study needed, obviously.
As far as things like even-length lists (or vectors) or red-black tree invariants, I'm not sure that expressing these is a priority, because we're trying to focus on expressing patterns that occur frequently in systems programs. Obviously, you might use a red-black tree when writing an OS, but I'm not sure how urgent it would be, for people really writing systems code, to verify its correctness through types (rather than testing). In Rust we're focusing on trying to capture patterns that already arise in C and C++ programs and make them checkable by the compiler -- while integrating more ambitious static property checking on top of Rust would be an interesting research project for somebody, I'm not sure how much of a priority it is for us. I personally want refinements to eliminate "fail, the impossible happened" cases in the compiler, which could be addressed with subsets of enums (even if it's not exactly clear right now how to carve out a system that's just powerful enough).